#NPR #anime #blender #LMMS
Sketchbook video of work on Generic-chan, a base anime style model of mine. Video of my process of creation, some renders, and additional information on the techniques.
Hentacle Henry, Sketchbook videos, Blender sketch work. Video of my process of creation, some renders in between, and additional information on the techniques.
#2d #greasepencil #blender
Playing with / testing Blender 3.0 Grease Pencil for 2d animation. (inspired by "Usagi Drop" intro animation)
Sketchbook videos, Blender sketch work. Video of my creative process.
Some Ludum Dare game compo/jam entries from over the years. Here's some my older scavenged entries that still work.
(Disclaimer: these 'games' & prototypes can be a bit buggy and slow and have often been rushed out during 48h compo events)
Non digital art, or at least the end result not being digital.
Creating tutorials, courses and teaching students 'how 2 Photoshop' at the HKU (Art School) and at Picnic Young (Event / Seminars).
Video edit - Risk of Rain 2 gameplay remix. Experimenting with blender for video editing. Captured with OBS.
#meme #random #shitpost
Video edit - Guild Wars 2 gameplay remix. Experimenting with blender for video editing. Captured with OBS.
A child of the virtual worlds, growing up with personal computers and the wonderful world of multi media.
Studied art & technology.Have worked on various projects for and with various companies and people.
webdesigner, webdeveloper, front-end developer, UX/UI designer, print, 2d/3d graphics & illustrations, animation, video production & visual effects, virtual reality, game design & development, teaching, artist digital & on canvas, and connoisseur of other random parts of internet culture.
My linkedin for more information.
Currently revisiting personal experiments in areas of art, design, development, AI, audio, video, games, VR. Mostly with a focus on visuals, and the digital world.
Also trying to break free from Adobe and have been experimenting more with other (free / open source) alternatives such as Blender and Krita, also for professional use.
There is currently little to no contact information to be found here indeed.
To avoid recruiters and bots mostly. But don't worry. If I'm interested in you, I'll call you, or I'll send you a loveletter or something.
If we have worked together in the past however, don't be a stranger, you know how to contact me.
If you were looking for some more formal information here's a link to my linkedin again for a meme-free version of this website, with fewer images and unappetizing colors... and more botcruiters.
Otherwise...maybe go for a gamble, who knows what you'll be able to unlock here? Don't worry, it's on the house!